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INDEX

FOR THE LOVE OF GOD, SKIM THESE PAGES BEFORE YOU BUY A TICKET

RESPAWNING

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ELIMINATION
  • If you are shot and the ball breaks, leaving fresh paint mark on you, you are out.

  • If a hand grenade explodes in the room you are in or within your line of sight and within 20ft, you are out.

  • If you are tagged by another player, you are out.

  • If you are surrendered and say anything akin to "I'm out", you are out.

  • Also, If you choose to exit the field for any reason, to get air, reload, take a break, you are out.

  • When you are out, WALK back to your FOB and exit the field through the Field Exit.

  • You will need to wait until the next Respawn Wave, which are triggered every 15 minutes.

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FACTION RESPAWNING

When a Respawn Wave is triggered (every 15 minutes) the HQ RSO will open the cargo doors of your FOBs shipping container to allow you to enter the field. Respawn waves last 2 minutes, at which point the cargo doors will be shut, suspending respawns until the next wave is triggered. For civilians, you will be released from the civilian respawn point located mid field, closest to the parking lot, free to go anywhere you choose, though we recommend going home ASAP.

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CIVILIAN ELIMINATION

Civilians are eliminated in all the same ways that faction members are, however, since ALIVE civilians will constantly have their hands up trying not to be shot, pleading for their lives, etc., they need to be differentiated from DEAD civilians calling themselves "out". To call "out" as a DEAD civilian, the civilian will need to draw their provided, red, "Dead Rags" and place it on their heads when eliminated. This signals that they are in fact dead and heading to respawn.

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CIVILIAN RESPAWN POINT

The civilian Respawn Point is located in the center of downtown, through the range behind the armory. To respawn, a civilian MUST first store any ammo, frags, smokes, guns and/or knives that they have on them inside their home's safe BEFORE entering the Respawn Point. Civilians MUST always spawn UNARMED. failing to do so, or attempting to hide weapons during a respawn will result in the civilian being set out of the current game. The point of this mechanic is to make the civilian feel the vulnerability of being unarmed in a warzone and to elevate the sense of security one has when inside their own home. You are free/encouraged to attempt to smuggle weapons all over the battlefield during regular play, just NOT while respawning. You have to be ALIVE to smuggle stuff.

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MAKE YOURSELVES AT HOME

During Planning Phases (between missions) and after the field has been called cold and all barrel blockers are confirmed to be on, civilians are free to drop their masks and stay on the field. You do not have to exit the field into the Staging Area unless you want to. All props will be scored after each game and reconfirmed before the next, so there is no need to worry about your Supply Bricks going missing. Grab a lawn chair, open a cooler and kick back and relax. Afterall, this is your home and you don't have to plan shit. This will help limit Staging Areas from getting too crowded, and will give you intel on the next game's objective placement in case you want to try and sell that info to factions for money. 

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NO MEDICS

There will be no medics in this event. When you are hit, IMMEDIATELY raise a hand and head back to respawn. There is nothing to discuss or wait for.

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NO TALKING!

When you are eliminated, keep your mouth shut. Any talking of any kind will be seen as cheating and incur a point dock.

RULES/PENALTIES

Severe Infractions: Immediate expulsion from the facility

  • Fighting

  • Blatant intentional overshooting

 

Serious Infractions: 5 point dock

  • Bonus-balling (more than 5 shots on an individual)

  • Removing mask inside the field

  • Not having a barrel sock on outside playing area

  • Shooting over 250 fps (Roundball) 275 fps (FSR)

  • Wiping paint or failing to follow the respawn rules

  • Excessive douchebaggery (Name calling or smack talking)

  • Arguing with any RSO or official Player Ref call

 

Minor Infractions: 1 point dock

  • Throwing frags or smokes over or under BUILDING walls (the smaller courtyard walls ARE allowed)

  • Shooting under or over ANY walls (you CAN shoot OVER courtyard walls)

  • Climbing over walls (the shorter, courtyard walls are allowed)

 

General rules: Repeated violations will result in RSO forcing player to respawn

  • For exploding grenades, all occupants of a fragged room, any that are hit with shrapnel and any that the ref deems "in the kill radius", are eliminated.

  • Dead players may NOT walk into enemy territory unless given permission by an RSO. Players must exit the field via THEIR faction's FOB Field Exit (AKA "ECP").

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POINTS & SCORING

TBD - We will list all the points and financials here closer to the event, after we have worked out the numbers.

Refs are paid hourly for CAX.
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DISREGARD BELOW v

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